Game server hosting
Your crew. Your world. Your rules.
Your own server to play together. Pick a game, invite your friends, and we look after the server.
New game. Same crew.
Switch games within your package. Your previous world stays saved so you can return to it.
The world you leave stays where it is
Each game keeps its own storage on the server, so switching back finds the old world as you left it. It stays there for as long as the subscription runs.
It sleeps when nobody is playing
Minecraft Java sleeps after a quiet quarter of an hour and wakes on the join itself, so nobody notices. Every other game stays up until the world has been left alone for two days, because there a wake is something you would see. Either way the price is flat rather than counted by the hour.
- Someone wants to play
- The server wakes
- You play together
- Quiet for long enough
What you can count on
- The price on this page is the amount charged. Nothing is metered and nothing is added later.
- Cancel whenever you like, with no notice period and no reason asked for.
- No world is deleted without warning. Thirty days and two e-mails first, every time.
- Write to us and somebody answers within 24 hours. Not a chat window that is always offline.
Before you buy
How do I pay?
By card, monthly, with a VAT invoice. The price on this page is the amount charged.
What if we stop?
Cancel whenever you like. The server sleeps, the world is kept for thirty days and you get two e-mails before anything is deleted. A new subscription inside that window brings it straight back.
What happens to our world?
It stays on the server. Changing game does not touch it, and nothing here deletes a world without warning you first.
Are there backups?
Yes, and the package says how many are kept. They sit on the same machine as the server, so treat them as protection against a mistake in the world rather than against losing the machine.



